using UnityEngine;
using System.Collections;

public class ScoreScript: MonoBehaviour {

	int m_Score = 0;
	// Use this for initialization
	void Start () {
	
	}
	public void IncreaseScore(int _Score)
	{
		m_Score += _Score;
	}
	void OnGUI()
	{
		
		GUI.Label(new Rect(10, 10, 500, 100), "Score: " + m_Score);
		
	}
	// Update is called once per frame
	void Update () {
	
	}
}
